2011-05-28

Nikon SC-28 TTL Coiled Remote Cord


Concept: 2 out of 5
Execution: 2 out of 5
Yeah, but: It's an essential part of my kit.

The Long Version: There are only so many things you can do with an off-camera flash cable. Nikon's kind enough to provide two main versions, which adds to the variety: the SC-29 has a red auto-focus assist light, while the simple SC-28 doesn't; the SC-28 can daisy-chain the plain SC-27 cable, while the SC-29 can't. Aside from that the two are identical and pretty basic. The camera connects on one end, the flash connects on the other, and the wires in between just do their thing.

Nikon's published length for the SC28/29 is nine feet, which may be true but certainly isn't practical. The pig-tail coils are essentially springs, and exert increasing pressure as the length extends. Longer stretches are only possible when the flash is secured in place with stands, clamps, sandbags, or similar. Even when the speedlight is secured, the coiled cable exerts pressure on the camera, making long distances unergonomic. Within those constraints, the flash cord is flawless and absolutely reliable.


For a little added challenge, I checked the flexibility of the SC28 after it had been in the freezer for a couple of days. (I have to admit that I forgot it was in there – who keeps a flash sync cord in the fridge?) Plastics often stiffen in low temperatures, but I'm pleased to say that the Nikon cable did just fine. Interestingly the Olympus cable that I put in the freezer also retained its spring, and I suspect that they may have some common ancestry somewhere in their supply chains.

The strength of Nikon's Creative Lighting System and iTTL control means that the SC-28 cable remains something of a specialist product. I'm a huge fan of the system, and continue to use to it make my gaggle of flashes play together, but adding the sync cable gives me another option as well as increasing the versatility of my SB900. I can now put my most powerful light where it can do its best work, effectively giving me an extra light without the expense of another flash, and still control three additional groups remotely. I can't say that the SC-28 improves my photography – that's my job – but it certainly gives me better options that I'm happy to use.


last updated 28 may 2011

2011-05-24

Umbra Saddle Sink Caddy


Concept: 3 out of 5
Execution: 1 out of 5
Yeah, but: No matter where you put it, there it is.

The Long Version: It seems like a really good idea. The Umbra saddle sink caddy is designed to go across the centre of a twin sink, with a compartment on both sides to hold sponges, scouring pads, and similar. It comes in different colours, but I picked a dark one – "smoke" – that would look the least grungy the longest. (White is also available for those who want the opposite effect.) Realistically there's not much chance that a silicone spongebra will add to the decor, no matter how cute it is in the store, so I wish I'd picked the red one just because it looks like it has more fun.


The problems with my sink caddy started very quickly. The saddle doesn't straddle my sink very elegantly, leading to a bulky fit that takes up more room than it should. Next I discovered just how much I use the dividing wall between the sinks, for everything from bracing cooking sheets to balancing the big 4L water-filter jug. And when I actually use the sink for dishes and cooking, the sponge caddy blocks a surprising amount of it. All this I could live with, even though I often end up having to move the caddy to one side or just drop it into the half of the sink that I'm not using. The biggest problem is that the Umbra caddy keeps sponges wet for a remarkably long time.


Each side of the sink caddy has four dainty little drainage holes, which serve to let most of the water out when it gets flooded by the faucet, but aren't enough to let it drain completely or allow proper air flow. So instead of keeping my kitchen organized, the Umbra sink saddle leaves me with chronically damp sponges sitting in a holder that's inevitably in the way. I have to admit that I was hoping for more than that from this simple little thing. Umbra usually does a very good job with product design, but this one just doesn't do it for me.


last updated 24 may 2011

2011-05-19

Afterquake


Concept: 3 out of 5
Execution: 4 out of 5
Yeah, but: I liked it even before I knew the story.

The Long Version: Afterquake is a short album – 7 tracks, 18 minute run time – created by Abigail Washburn and David Liang, the latter doing business as the Shanghai Restoration Project, and the former being one of the most interesting clawhammer banjo players in America. Designed as a fundraiser for the reconstruction in China's Sichuan province following the 2008 earthquake, Afterquake is music primarily composed of "found" audio: children's singing, sounds from the reconstruction, and other local sources. There's no way to tell from the results that the entire project was completed in just a few weeks.

While the "genre" field in iTunes is notoriously inaccurate, it flags Afterquake as Electronic, which is reasonable enough even if it isn't exactly true. Irredeemable Metallica fans may not care for it, and anyone with an extensive opera collection is likewise better off elsewhere. But people with more diverse tastes in contemporary music will probably find it perfectly listenable, and any other modern bluegrass fans out there – I know there are a few of us – should check it out just to appreciate the amazing range of Béla Fleck's better half. It may not be something for non-Mandarin speakers to sing along to, but it's catchy just the same.

On an irrelevant aside, I also have to admit that I was pleased to see the distinctive shape of Sony's PCM-D50 audio recorder in a couple of the Afterquake videos. It's the same device that I use for field recordings, and while I'll never review it, I have looked at its case and some furry wind blockers. (For what it's worth, indoors they seem to prefer the Sony original, while outdoors it looks suspiciously like a Røde "Dead Kitten".) It's amazing what some solid but basic equipment can do when it's combined with tremendous skill and talent.


last updated 19 may 2011

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